The theme is fun, often players start laughing when they look at their newly drawn cards, and you wouldn’t find another war game containing Fake news or Alien groupies! But what about the game mechanics?
World Dumbination is an asymmetric strategy game where you use cards and movement on a board to get the most victory points.
Players have different starting points. It is not only the start position on the map that is different. The resource income players start with and the nation’s First goals are also different. This of course balances itself out after some rounds. It makes the game more fun to play more times since you can play different nations that demands some different strategies.
I didn’t want players to sit with too expensive cards in the beginning when their resource income is low. So by making Level 1 and Level 2 cards the game has a natural build up. Level 1 cards are mostly political and fun, and Level 2 cards are more military actions. Players move on to Level 2 cards after doing their First goal.